Geonode Pipes
£0+
£0+
https://schema.org/InStock
gbp
yogyog
Geonode-popwered pipes!
Use a single line to create a pipe, with vertex groups controlling the fillet (curve) length and connector type.
Vertex group Fillet controls how large the fillet of the pipe is. This is also based on the Fillet radius input.
Vertex group Connection controls what kind of connection is used. Setting a vertex to wieght 0 means no connector - after that there are 9 options - which can be controlled by setteng the vertex weight to 0.1, 0.2, 0.3, 0.4 etc.
This is built ontop of https://hirourk.gumroad.com/l/ctwepy
Sorry - thanks to an accidental save this is Blender 4+
Size
449 KB
Add to wishlist
Ratings
15
5
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%